If you’ve been considering buying a Nintendo Game Boy, but have been on the fence since 1989 because you really didn’t want to plop down your $89.99 in your Reagan/first Bush-era dollars until you knew that you could play Sega’s iconic driving game Out Run, then I have to say, smart thinking, because you still can’t play Out Run on an original Game Boy. But! Consider this: what if you reconsidered things in 1998, when the Game Boy Color came out? What if that’s when you started waiting to see if you could play Out Run in the palm of your hand? In that case, I have really good news for you, because a version of Out Run has finally, after 27 long, miserable years, been ported to the Game Boy Color.
Yes, you read that right – you can now play what is very much not an official version of Out Run, as Sega does not seem to have had anything to do with this effort, except perhaps maybe kindly looking the other way, which I hope they continue to do. This version was made by independent developer Rocketship Park, and considering how much more limited a system the Game Boy Color is compared to the original 1986 Sega Out Run arcade hardware, it’s a shockingly good port.
Here, you can watch for yourself, or even play in a browser, or, if you have a flashcart for an actual, real-hardware Game Boy Color, you can run it right on the real thing!
That’s pretty impressive! Now, even though the Game Boy Color was released about 12 years after the arcade version of Out Run hit the arcades, you have to remember that one is a console you can hold in one hand, and the other could crush you to hummus if dropped on you, at least the sit-down cabinet version:

Despite the Game Boy Color’s decade or so of advancement since the Out Run arcade hardware, the Game Boy Color was still dramatically less powerful than the arcade machine, as you’d expect for something that had to be cheap, light, and run on batteries. Where the Game Boy Color used a CPU that was a system on a chip and was essentially a combination of two 8-bit CPUs, the Z80 and 8088, the arcade Out Run system used two 16/32-bit Motorola 68000 CPUs along with dedicated graphics chips, sound chips, and way more memory than Nintendo’s handheld.
Just shrinking the graphics down from the arcade to the handheld’s tiny, nearly-square screen was a massive challenge, as you can see in the music selection screen here:

That’s some very good reworking going on there! The screen is half the width, so a lot of clever editing had to happen. Same goes for the main gameplay screen. Here’s the arcade original:

…and here’s the Game Boy Color version:

Sure, a lot of simplification had to happen, but the overall tone and feeling are still there, and that’s what matters.
I’m very impressed by this effort, and even more than that, I’m always delighted to see such fundamentally absurd projects happen, especially ones like this, that seek to right a wrong from the past. Maybe a trivial wrong, sure, but the point still stands, and now we know Out Run can be played on a Game Boy Color, freeing us from sleepless nights of wonder and worry.
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Had to break out the Sega Sound Team (S.S.T.) soundtrack. https://www.youtube.com/watch?v=NpUetfAWJRs
I grew up with the Master System version of Outrun, which was also ported to the Game Gear. Whenever I hear Magical Sound Shower it feels too slow in comparison.
https://www.youtube.com/watch?v=HmlsVz-ypko
I’m not sure how accurate it would be to say that it was “ported.” Most everything I’ve read suggests that, for the most part, a Game Gear was a shrunken down Master System, so the porting effort should have been minimal?
The screen would be the big difference – the Game Gear was only 160 x 144 compared to a Master System at 256 x 192, so the graphics had to be completely re-done. Potentially the engine behind it is the same but they made a lot of changes.
https://www.youtube.com/watch?v=gwwtK7IPD-k
It looks very different, but the music sounds similar.
I never played Out Run, nor ever owned a Game Boy, but I appreciate how the passenger is a big-haired blonde and the car a convertible red Ferrari (I’m assuming).
It was the 80s after all. I believe it’s a Testa Rossa. Ya big hair was a thing
On a related note, I have a giant 3-foot tall fully functional Nintendo Game-Boy in the corner of my garage. My friend built it like 20 years ago with a computer and monitor inside and and big 18″ wide “cartridges.” It was featured in several magazines. I inherited it because I wanted to use it as a prop at one of the Radwood shows a few years back but it’s very heavy and awkward to transport. Maybe one day I’ll dig it out and try to get it running with a microcomputer or something.
I got it running on Delta on my iPhone (thanks EU). It is, for better and worse, the Out Run I remember.
In the late 90s I was a groomsman in the wedding of an avowed nerd, and we all got GameBoys as gifts… you’ve inspired me to dig it out of my closet and fire it up.
I’m just waiting for the unofficial port of GTA6 for the Atari Lynx to come out.
The pixelization makes my eyes hurt.
I used to have a serial joystick and throttle, etc to do MS Flight Simulator, oh three computers ago.
I don’t fly anymore, but I do wonder what I would have to get to at least play at it. Maybe Mercedes can help me with that. Never had foot pedals, which are important when flying aircraft, but with a twist of the joystick, you could handle it.
Which made me wonder why all these fly-by-wire planes don’t do that.
Airbus challenged Boeing with a clean sheet of paper, did fly-by-wire and then designed a bunch of planes that all had the same cockpit and flight management systems where if you could fly the smallest one, it wouldn’t take a lot of training to fly the biggest.
And ate their lunch for quite a while.
I think it’s now, who has the contract with the most efficient or reliable engines.
But I’m not an aviation industry insider or expert. And the biggest thing I ever flew was a C-182. And somebody else was renting it. Oh, and a Bell 206, that I was only allowed to touch the controls of once we were 1000 feet above the ground and not again once we were that low.
I install Cannonball on literally every device I own, as soon as I get it.
https://github.com/djyt/cannonball
Basically a port of the original arcade version, runs at 60fps and is on pretty much any system you can imagine. Requires some finagling of ROMs, but is absolutely worth it.
Oh, BTW, I haven’t read a weird tail light article in a while and I need my fix dammit!
I’ll have one tomorrow! Or, I guess today?
Oh Jason, Oh Jason, pleeze, pleeze stay weird. Your weirdness brings normalcy to us other folks. Don’t ever stop being weird. PLEEZE!!!
Hell yeah.
One of my favorite thing about video games is there’s someone out there absolutely OBSESSED with just about every weird niche game and making some way to play it on almost everything.
Every time I try to go back to something I once loved like Out Run or Test Drive (emulated), or even stuff like Daggerfall, I just can’t get into it. Probably because new games like Forza and Assetto Corsa exist and most modern racing games have wheel/pedal support.
Same. I sold my gameboy colour during covid for a good price. With the rise of other modern handhelds that can play these games (and more modern ones) while also offering better graphics + storylines, things like the gameboy are pure nostalgia. The future is now!
You know this game helped create an entire genre of music?
https://en.m.wikipedia.org/wiki/Synthwave
If you havent – you really need to check out Sega Sound Team (Sega’s official in-house band from the late 80s-early 90’s). https://www.youtube.com/watch?v=NpUetfAWJRs
For Gameboy Advanced the Sega Arcade Gallery had Outrun as well as Afterburner, Super Hang on and Space Harrier so…., there’s that.
The Afterburner setup with the seat that would rotate was pretty sweet.
OMG Yes! That was peak Arcade for me, doing the barrel roll in that was epic!
Oh man, 90s arcade flashbacks right there.
Oh so that’s why they didn’t port it to GBA. The port would have been much easier to the more advanced hardware but it was already done.
Wow, bringing back big memories of waiting for a table as at kid at Olde Silver Tavern in Manalapan, NJ. No longer there, but the memories of this game and the lack of a non-smoking section surely impacted my life one way or another.