Home Ā» Behold The Best Cutaway Style GM Ever Had: Cold Start

Behold The Best Cutaway Style GM Ever Had: Cold Start

Cs Gm Cutaway1
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Cutaway or ghost drawings or diagrams or whatever you call them are wonderful things. It’s hard to think of a way you can take the idea of a car into which you can see all the complex internal mechanisms and fluids and goops and somehow make itĀ better, but GM found a way, in the 1980s: by jamming the whole mess right into outer freaking space.

Yes, when it comes to styles of cutaway diagrams that GM used, I think it’s safe to say that the pinnacle was reached when they gave everything a strange, etherial glow and placed the transparent vehicle upon a linear or sometimes gridded force field plane, and shot that plane into interstellar space.

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Have another look at this GMC S-15 (the bedge-engineered sibling to the Chevy S-10) in all of its astronomical glory:

Cs Gm Cutaway1

It’s not like the rest of the brochure really had any sort of space theme to it; it’s just that when it came to the cutaway diagram, GM’s marketing people understood the value of the infinite cosmos.

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Cs Gm Cutaway Toronado

There were some similar, more subtle approaches, like this 1980s Oldsmobile Toronado cutaway that takes place in a black void, and enhances the illuminated lights with startbursts. This one also uses a double-exposed photographic approach to the cutaway, which may improve accuracy but loses significant amounts of charm.

Cs Gm Cutaway Montecarlo

Older GM cutaways were much more straightforward, preferring the clinical tidiness of a white void. This Monte Carlo one, for example, is also a strict profile view, which loses some of the drama of a three-quaerter view but makes the overall packaging a lot easier to comprehend.

Cs Gm Cutaway 83electra

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Others, like this Buick Electra cutaway, have a much more utilitarian and informative bent, with obvious outlines and color-coding of various elements.

Maybe these are more rational, but wouldn’tĀ allĀ of these be improved if they were floating nobly in the great majestic void of space, with purple galaxies and nebulae spattered across the starry background?

Of course they would.

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Austin Vail
Austin Vail
4 months ago

Cutaways always gave me the mistaken impression that car innards are painted in colorful disparate hues, only for me to be disappointed by the reality.

At least the Ineos Grenadier can be optioned with a red chassis, so that’s some part of the dream.

Last edited 4 months ago by Austin Vail
Jeff Fite
Jeff Fite
4 months ago
Reply to  Austin Vail

The great Frank Netter, MD became the gold standard for anatomical (and medical) illustration in the 20th century. Generations of physicians and other medical professionals learned anatomy at ā€˜ol Pappy Frankā€™s knee. (No one, to my knowledge, actually called him that.)

Imagine our disappointment upon learning that arteries arenā€™t deep red, veins arenā€™t cerulean blue, nerves arenā€™t yellow, and the stuff youā€™re looking at isā€”in contrast to Dr. Netterā€™s illustrationsā€”wet and bloody and various nearly-identical shades of pink.

I nearly switched to Law School, but then I found out that law books didnā€™t have pictures at all.

GLL
GLL
4 months ago

Wasnā€™t Dave Kimble the great cutaway artist from back in the day?

Detlump
Detlump
4 months ago

My father was a commercial illustrator in the Detroit area, and did a lot of work for Oldsmobile and even Mercedes-Benz. Growing up watching him make these works of art, along with some artwork he did for me as gifts, was something I will always remember. Plus, he would make copies of a lot of car drawings, which I could then color in with my markers and colored pencils! Way more fun than standard coloring books!

BigThingsComin
BigThingsComin
4 months ago
Reply to  Detlump

Is his portfolio online anywhere?

Twobox Designgineer
Twobox Designgineer
4 months ago

This Monte Carlo one, for example, is also a strict profile view, which loses some of the drama of a three-quaerter view butā€¦

ā€¦but is a much easier illustration to create.

Hoonicus
Hoonicus
4 months ago

Always loved cut-a-ways. What has pissed me off, from a very young space cadet, is “artistic” colorization of galaxies. Spectrometry has been around since Sir Isaac Newton, allowing chemical identification of light sources via “fingerprint” gaps in spectrum. and how they are shifted towards the red end from the Doppler effect. So we Know exactly what color it is, both static, and red shifted. Yet the resulting “true” image is deemed too boring for the masses (mostly black and white) and artificial coloring is done to punch it up. The difference in temperature in the cosmic microwave background, from the hottest point (depicted as red) to the coolest point (depicted as blue) is less than 1/10000th of a degree.

Pneumatic Tool
Pneumatic Tool
4 months ago

I’m (primarily) a graphic artist by trade and was in college during the late 80’s/early 90’s. These kind of drawings always fascinated me, so I paid close attention to the breakdowns of how these things are/were done as I learned various illustration techniques. When I was in school, the first shots of the digital revolution were being fired…these cutaways were created well before that. With the exception of the Toronado (photo composite), these were hand rendered. That doesn’t mean that they were *hand drawn*…it’s likely that the isometrics were drawn in CAD and handed over to the artist who traced them on his board. That’s how it was done…if a drawing looked too good to be true, it was traced, and yes you can transfer a tracing from a photo or print onto an opaque illustration board by hand – I did it many times (just a matter of learning the tricks).

Now the real fun begins. What I’m seeing here is a frenzy of mixed media; gouache (opaque watercolor), markers, technical pens, airbrush, colored pencils, you name it. Orchestrating all of that is where the the artist shines. Using an airbrush for illustration involves putting a sheet of transparent material (frisket film) over a drawing that has been broken down like a paint-by-numbers project (shapes represent different colors or shades), then you take a x-acto knife and veeeery carefully cut out all of those shapes. Using some kind of photo reference (or your mind) you lift off these shapes one by one and color each area individually, adding gradient within each. When you’re done with that area, you carefully replace the frisket, rinse your airbrush, and start the next one. The problem is that by working like this (lift off, replace, lift off another, replace), you have no idea what the overall illustration actually looks like as your working – fun! Basically, you have to imagine what the right thing is and work towards what is in your mind. You only know if you’re right when you lift all the frisket off. If it worked, you’re golden…if not, either start over or try to fix it at the peril of making it worse.

Once you’re done with the airbrushing, you go back in and kick up the areas that need it – adding pure white highlights with whiteout, details with colored pencils, maybe some solid water colors, technical pens, straight watercolor, graphite, etc.

Ultimately, these people did a lot of work to create illustrations like this in the pre digital age. Honestly, there’s no comparison between now and then. It was truly an art unto itself.

Adrian Clarke
Adrian Clarke
4 months ago
Reply to  Pneumatic Tool

And this is why we now sketch in Photoshop.

Pneumatic Tool
Pneumatic Tool
4 months ago
Reply to  Adrian Clarke

Yes, but do you think in CMYK or RGB? That is the true dividing line.

Adrian Clarke
Adrian Clarke
4 months ago
Reply to  Pneumatic Tool

What kind of monster thinks in CMYK?

Hoonicus
Hoonicus
4 months ago
Reply to  Adrian Clarke

When was your shocking revelation that not everyone thinks in 3d ?
Mine was in the 90s when a technician expressed confusion with the wire-frame CAD model I was manipulating. I asked what do you mean? and he flat out said ” I think in 2d” NO WAY!, do you dream in 2d ? “yup”. He had been there for more than a year before me, and was a likable sort, and was functioning as CNC set-up tech, and was fine with blueprints, but quit when he got a job as a mailman.

EricTheViking
EricTheViking
4 months ago
Reply to  Pneumatic Tool

Thanks for bringing up the memories of graphic design prior to the advent of Photoshop, Illustrator, and Aldus Pagemaker…

The “analog” world was so different from the “digital” world.

Highland Green Miata
Highland Green Miata
4 months ago

It’s like Wonder Woman’s invisible jet…in Spaaaaaace!

Mrbrown89
Mrbrown89
4 months ago

I wonder what CAD systems were available during the late 80s, early 90s to make this happen.

TurdSandwhich
TurdSandwhich
4 months ago
Reply to  Mrbrown89

Cutaways predate CAD by a long shot. I believe before CAD, they were made by draftsmen and artists.

Parsko
Parsko
4 months ago
Reply to  TurdSandwhich

Yeah, definitely done on a board. CAD didn’t get this far until…. the ’00’s?? If that.

TurdSandwhich
TurdSandwhich
4 months ago
Reply to  Parsko

I’d wager they added in some photography compositing on some of them as well. The Toronado one looks primarily photography based.

Hence my comment why I think it’s a combination of draftsmen and artists (the artists being the photographers and the people that manipulate the photography elements).

Plus, I wouldn’t be surprised if certain drawn portions weren’t drawn from photographs. It’s a heck of a lot easier to take a picture of a partially assembled frame at some non-standard iso angle and then (basically) trace it, than it is to actually have a true draftsman draft it.

It’ll be interesting if Adrian comes in here and corrects me and gives us further insight if he knows.

Last edited 4 months ago by TurdSandwhich
Parsko
Parsko
4 months ago
Reply to  TurdSandwhich

Agreed on all points. Also would love to hear Adrian’s take.

Adrian Clarke
Adrian Clarke
4 months ago
Reply to  Parsko

GM would have been using their own proprietary systems (like everyone around this time). The GM systems were CGS (Coporate Graphics System) and Cadence. I wrote about this a while back:

https://www.theautopian.com/why-car-designers-have-used-computers-for-longer-than-you-think-and-how-boeing-helped-it-all/

Mrbrown89
Mrbrown89
4 months ago
Reply to  TurdSandwhich

I am amazed how good these drawings are based on the technology available back then, how powerful our tools are getting and what is next in the industry. Cars are safer now based on the tools we have today to accelerate development, study the structure of the vehicle, etc.

Goose
Goose
4 months ago
Reply to  Mrbrown89

Hand drawn, probably first on mylar, based off the detailed technical/fabrication/assembly drawings.

Last edited 4 months ago by Goose
Canopysaurus
Canopysaurus
4 months ago
Reply to  Mrbrown89

My company used AutoCad in the early 90s to model aircraft hydraulics components for maintenance training systems. Also had a sophisticated graphics systems that cost over $100k back then. Donā€™t remember the make of this. What I do recall most, is that they took days to render anything. As a program manager, I had to build project development and production schedules and computer rendering time used to drive me crazy. The graphics program alone would appear laughably primitive compared to the simplest drawing program today, but it was the bees knees then. The times, they do change.

Red865
Red865
4 months ago
Reply to  Canopysaurus

That’s a Flashback!…In late 90s/early 00s, I worked for a company that did ‘quick service’ restaurant interiors. They started doing ‘realistic’ renders of the dining room areas. IT would have around 12 of our regular work PCs grinding away on these all night after we logged out for day, just for one ‘render’!

My ‘pet peeve’ now is all of the ‘rendered’ pictures for products now, not an actual picture.The real product many times does match the ‘render’.

Canopysaurus
Canopysaurus
4 months ago
Reply to  Red865

It is astounding how quickly computers advanced. When I was a freshman in college I took a basic programming course (literally Basic). We had to schedule time weekly on the university computer (there was only one), which took up the entire basement of the graduate research center. Ten years later, using VisiCalc and an Orange computer (a Japanese clone of the first Mac), a couple of us took our squadron scheduling office from grease pencil to computer spreadsheet management. And when Excel for Macintosh came out with a graphical interface, that just blew us away. From wrestling with DOS, transitioning to Windows, 286, 386, 486 machines, etc., all the way to this IPhone Iā€™m typing on, I take none of this for granted. Still amazes me what can be done with 1s and 0s, and how much faster it all is. Makes my brain hurt sometimes.

KarThuziazt
KarThuziazt
4 months ago

!

Last edited 4 months ago by KarThuziazt
ExAutoJourno
ExAutoJourno
4 months ago

Back when auto shows were a Thing, GM loved to populate its exhibits with cutaways of engines, transmissions, etc. They were artworks, and I always wanted to have one.

A lot of time, effort and money had to go into those. Electric motors aren’t nearly as exciting as a 3800 V6 laid bare.

Library of Context
Library of Context
4 months ago

That Buick cutaway looks like a CAD render, with some transparency settings on body. Torch, does this automated method make it less compelling for you?

Adrian Clarke
Adrian Clarke
4 months ago

The rendering power to produce an image like this didn’t exist back then, so I suspect basic renders were produced digitally and then enhanced by hand.

Captain Muppet
Captain Muppet
4 months ago

Back when internal combustion engines were a thing I used to do cutaway drawings of engines.

But not the artistic kind, Iā€™d do the drawings of how to machine chunks out of the cylinder head, block and cam covers to make show engines. The trick was to offset the cuts from the centrelines a tad so stuff like valves and pistons didnā€™t fall out when someone poked it at a car show or product launch.

Some poor bastard then had to clean up the machining marks and paint the edges red. Itā€™s always red, dunno why.

Hangover Grenade
Hangover Grenade
4 months ago

The GMC S-15 one is also amazing because the actual truck is utterly conventional and has probably zero new ideas. But let’s show it off anyway!

Red865
Red865
4 months ago

They were probably trying to show it was built like a ‘real truck’, with a frame and all. Have to remember at the time, mini trucks were initially looked down upon as a ‘truck’, thinking it was just GM version of a VW Rabbit truck.

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